
- #TRANSFORMICE MAPS CODE UPDATE#
- #TRANSFORMICE MAPS CODE FREE#
Balloonacy: Balloons can be used to lift items and mice. Slightly mitigated if you turn on the sound getting the cheese makes an audible "poof" noise and a little puff of smoke. On the non-skill side of things, some of the larger accessories look cool, but are so big that they block your view of the cheese on the mouse's back during gameplay, so you can't see if your mouse actually has the cheese or not.
It makes you easy to see and follow, but also makes it easier to get stuck in small spaces or hit with cannonballs by other shamans.
Big Shaman, which increases your shaman's size. For this reason, having Clean Mouse is usually discouraged, though it can still be useful in some situations.
Useful in theory, but when a bubble actually appears, it's almost always swarmed by several mice at once, which causes it to pop (and take the mice with it, if it was floating over a bottomless pit).
Clean Mouse, which spawns a bubble that functions like a balloon when a mouse dies. The Anvil God, a shaman troll tactic of chaining anvils together to wreak havoc on the game's physics engine, was accepted into official canon as the Evil Counterpart to Elisah, the game's deity figure. A good portion of the user made levels require people to use these in order to win, especially boot camp maps. Not that you could tell just by watching, mind you. Artificial Stupidity: Completely averted, due to all the mice being controlled by other players. Art Evolution: Compare the very first fur/skin added to the game to one released in 2020 and you can spot a notable difference. Later updates readded this gimmick in certain levels, but they are far and few between. This has long been replaced with the more flexible Shaman system, but the name still stuck. Artifact Title: Early on, the way mice were supposed to get to the cheese and back was by transforming into various objects, hence the name of the game. Anvil on Head: Can happen if a troll Shaman drops an anvil on a player. switch from side to side depending on which way the mouse is facing. Ambidextrous Sprite: Monocles, ribbons, eye patches, etc. Always Female: Shamans can be players of either gender, but the game previously always referred to a newly-announced shaman as female, using the message " is now your shaman, follow her!" This was corrected in an update many years later, which now reflects whichever gender is set on the player's profile. The price of a shop item in fraises is always much lower than its price in cheese coins, but everything can be bought with cheese coins-it just takes a long time to save up enough to buy anything. Allegedly Free Game: The primary currency is cheese coins, but you can use real-life money to buy fraises. The consequences of this arrangement are apparent.
The second reason is that getting cheese first unlocks various titles. Players score points by bringing cheese to the hole, and the more people they are quicker than, the more points they get. The player with the highest score gets to be Shaman in the next round, then their score is reset and they start over. The first reason lies in the scoring system. Sometimes, the game will add a bit of competition by selecting two Shamans and pitting them against each other in a fight over who can get more mice to the hole of their color.īecause getting in each other's way is of course what this game is all about, most maps are completely trivial and could easily be navigated successfully with zero casualties if it weren't for the fact that the mice tend to rush recklessly forward at the earliest opportunity. Among the mice is a Shaman, who can conjure up a variety of items to help his disciples in their task. Transformice is a Flash-based multiplayer game, featuring a mischief note Yes, that is the correct term of mice trying to get as many pieces of cheese back to the hole as possible on various deathtrap-laden maps.